To participate in Trade Expeditions a guild must have a T2 or higher monument. A nicely built port with access to the sea is highly recommended :). Additionally, a Port Crane is needed where you can build the necessary ship parts. This event is fully automated and does not require admin intervention.
To launch a ship with goods, it must be loaded with crates of goods (list available on the main page). The quality of the goods is also the reward multiplier in percentage.
Smallest ship: "Knarr" - 2 crates of goods, takes 6 real days to complete its journey
Medium ship: "Drakar" - 5 crates of goods, takes 5 real days to complete its journey
Largest ship: "Hulk" - more than 10 crates of goods, takes 3 real days to complete its journey
The event takes place every SATURDAY from 21:00 to 23:00.
During the "War Hour," guilds can loot tombstones in enemy territories.
Guilds can attack and capture outposts controlled by other factions.
DON'T WORRY! CHESTS, WAGONS, AND BUILDINGS ON YOUR PROPERTY ARE SAFE. THEY CANNOT BE LOOTED!
Have fun!